I hope this letter finds you well. I am writing to you as a dedicated member of the Kerbal Space Program (KSP) community, a group that shares an unparalleled passion for space exploration and engineering, and whose enthusiasm for the franchise has only grown since the original game’s release. I am deeply concerned about the recent decision to cancel Kerbal Space Program 2 (KSP2), a game with enormous potential that deserves another chance to succeed under the right circumstances.
Kerbal Space Program has cultivated a large and dedicated community that spans across all ages, particularly inspiring young minds to delve into the wonders of space travel and engineering. The game’s unique blend of education and entertainment has not only provided countless hours of enjoyment but has also sparked an interest in STEM fields for many children and young adults. The cancellation of KSP2 is not just a loss for the fans but a missed opportunity to continue fostering this educational impact.
The challenges KSP2 has faced since its announcement can largely be attributed to mismanagement by Take-Two and Private Division. Despite these setbacks, the core vision and potential of the game remain intact. The issues are not with the concept or the community’s enthusiasm but with the execution and oversight of the project. With the right management and development team, KSP2 can overcome its current hurdles and achieve the greatness that the community knows it is capable of.
Reconsidering the cancellation of KSP2 and investing in proper management and resources will not only save the game but also reinforce Take-Two’s commitment to its community and the educational value it brings. A revitalized KSP2 can reignite the interest of the next generation in space exploration and engineering, aligning perfectly with the growing global focus on these fields. The benefits of nurturing such interests extend beyond gaming, potentially leading to future innovations and advancements as inspired players pursue careers in STEM disciplines.
The KSP community stands ready to support and contribute to the game’s success. Our passion and dedication are unwavering, and we believe that with the right leadership, KSP2 can become a landmark title that continues to inspire and educate.
I kindly urge you to reconsider the decision to cancel Kerbal Space Program 2. Invest in the right team and management, and you will see not only a successful game but also a legacy that inspires future generations.
AI seems to be a very polarising subject. On the whole, most people seem to be in one of two camps: “AI IS THE FUTURE OF EVERYTHING!" or “AI IS TERRIBLE AT EVERYTHING! IT’S NOT INTELLIGENT AT ALL” (caps intended).
The polarisation around AI stems from multiple factors, including misunderstandings, exaggerated expectations, fear of the unknown, and legitimate concerns about the implications of AI on society.
PirateSoftware on Twitch took a stand against kernel-level anti-cheat in Helldivers 2 but found a workaround by buying a multi-thousand dollar second PC and plays it on there as a way of pretending they have “worked around” the kernel-level anti-cheat requirement. They are now pretending that the PSN account requirement for Helldivers, which was a requirement from the start (but not enforced), is a step too far because of “security”.
A lot of people use ToLower() or ToLowerInvariant() to normalise their strings before comparing them with ==, STOP IT.
This is very slow, and while that may not matter for 1 or 2 string comparasons, it mounts up in large projects.
While there is a very small use case for using Invariant Culture, unless you are absolutely certain that you need it, and why you need it, then you do not need it.
In software development, where time is very expensive and efficiency is paramount, it’s crucial to recognize and address common practices that can lead to unnecessary time wastage. This article aims to shed light on the professional nature of software developers, emphasizing the need for respectful and time-efficient communication within established software companies.
I have to preface this with “I am a man, not a woman, this is an opinion based on what I have seen in 20+ years of working as a software developer in many different companies”.
With that, software development has a noticeable gender gap, with women underrepresented in comparison to their male counterparts. This disparity is a multifaceted issue with roots in societal, educational, and workplace factors. In this article, we’ll explore the various reasons behind the underrepresentation of women in programming jobs and discuss potential solutions to bridge this gap.
ML.NET is an open-source, cross-platform machine learning framework for .NET developers, offering exciting capabilities in deep learning, data processing, and more. Given that Microsoft recently announced ML.NET 3.0, let’s take a closer look at what ML.NET 3.0 has in store.
Backend development in C# involves more than just writing code. To become a proficient backend developer, one must master a combination of programming language fundamentals and specific tools and frameworks. In this article, we’ll explore five essential skills that every backend C# developer should have, and we’ll delve into why each skill is crucial for success.
In a groundbreaking announcement, Canonical and Microsoft have declared the general availability of “.NET Chiseled Ubuntu container images” for production use with .NET 6, 7, and 8. This release is the culmination of a year-long partnership and design collaboration between the two tech giants, aimed at optimizing containerized applications for size, security, and efficiency.
As applications grow in complexity, the need for responsive and efficient code becomes paramount. Asynchronous programming in C# offers a powerful solution to handling time-consuming operations without blocking the main thread. This practical guide aims to demystify asynchronous programming in C#, providing a comprehensive overview and practical examples to help you harness the benefits of asynchronous operations.